Information Communication & Technology
• To harness the use of ICT to engage students in learning
• To build a pervasive ICT culture (including cyber wellness).
• To integrate the use of ICT in curriculum, instruction and assessment.
• To build the capacity of staff in the effective use of ICT tools in teaching.
- Vision ~ Enriching students’ learning experiences through the responsible use of ICT.
- Mission ~ To provide opportunities for every student to appreciate, use and apply ICT.
Our Key Programmes
- ICT Baseline Skills Training (Secondary 1)
The objective of this programme is to equip students with a basic level of knowledge, skills and values that they need in order to fully benefit from a curriculum enriched with ICT, and eventually thrive in a technology-driven society.
The training covers the following essential ICT skills:
- gather and record information independently;
- examine, organize and use information and digital resources;
- present and communicate information and ideas;
- recognise and address Cyberwellness issues.
- Basic Programming – Code for Fun Programme (Secondary 1 & 2)
The objective of this programme is to increase students’ exposure to coding and computational thinking through a fun and interactive manner. Students will first learn about basic coding using the Scratch coding software before getting hands-on experience with the mBots.
The mBot is a STEAM (Science, Technology, Engineering, Arts, Mathematics) education robot which allows students to learn about a variety of robotic machinery and electronic parts, get to grips with the fundamentals of block-based programming, and develop their logical thinking and design skills.
The programme is carried out progressively over 2 years; Secondary 1 students will go through 10 hours of basic coding training and another 10 hours of working with the robotics aspect when they go up to Secondary 2 in the following year.
- ICT Exposure: Competitions & Workshops (Secondary 3)
As part of the school’s continuing efforts in Education and Career Guidance (ECG), the ICT department started exposing Secondary 3 students to various ICT-related competitions and workshops in 2018.
These include the National Software Competition and the Youth Cyber Exploration Programme, which also provide an edge for participants in the Early Admission Exercise (EAE) should they fulfil certain criteria from the competition/workshop.
- Home-Based e-Learning Day (All Levels)
The school implements a Home-Based e-Learning Day at least once a year.
This is done so as to:
- provide our students with an opportunity to engage in self-directed learning (SDL) and collaborative learning (CoL) through the various learning activities uploaded by their subject teachers;
- harness the use of ICT for engagement in learning and provide our students with an alternative learning experience.